1. Home
  2. Docs
  3. Slayville II Wiki
  4. Custom Enchantments
  5. Custom Enchantment List

Custom Enchantment List

Custom Enchantment List

Select a rarity to explore the enchantments available on Slayville II.

Applicability: PvP = player combat; PvE = mob combat; PvP + PvE = both configured. Utility / Passive = mining, fishing, travel, equipped buffs, or other general actions. Environment / General = damage or death triggers without a player/mob restriction in the type. Utility and environmental effects may help in either combat mode, but their types do not guarantee a combat target.

Labels describe configured activation types, not guaranteed activation: level conditions, chance, cooldowns, and server rules still apply. Hook Entity supports player or mob targets. Exact types appear below every label. Fabled enchantments are excluded.

Simple Enchantments

12 enchantments
Simple enchantments: equipment, maximum level, description, and applicability
EnchantmentApplies ToMaxDescription & Applicability
AquaticHelmetsIBreathe underwater.
Utility / PassiveTypes: EFFECT_STATIC
Bone CrusherSwords, AxesIIIIncreases damage dealt to Skeletons.
PvETypes: ATTACK_MOB
Death PunchSwords, AxesVIncreases damage dealt to Zombies.
PvETypes: ATTACK_MOB
DecapitationSwords, AxesIIIChance to have opponents head drop on death.
PvPTypes: KILL_PLAYER
EpicnessSwordsIIIGives particles and sound effects.
PvP + PvETypes: ATTACK; ATTACK_MOB
ExperienceToolsVChance to get more experience from ores.
Utility / PassiveTypes: MINING
ForcefieldSwordsVChance to push away your opponent.
PvP + PvETypes: ATTACK; ATTACK_MOB
GlowingHelmetIGives permanent night vision.
Utility / PassiveTypes: EFFECT_STATIC
HastenToolsIIIChance to gain Haste after breaking blocks.
Utility / PassiveTypes: MINING
RebreatherPickaxeIIChance to regain air when mining under water.
Utility / PassiveTypes: MINING
SmeltingPickaxesIIIChance to smelt mined blocks.
Utility / PassiveTypes: MINING
StrikeSwords, Bow, Crossbow, TridentIIIChance to strike lightning at the opponent.
PvP + PvETypes: ATTACK; ATTACK_MOB; SHOOT; SHOOT_MOB

Unique Enchantments

18 enchantments
Unique enchantments: equipment, maximum level, description, and applicability
EnchantmentApplies ToMaxDescription & Applicability
BerserkSwords, AxesVChance of strength and mining fatigue.
PvP + PvETypes: ATTACK; ATTACK_MOB
DevourWeaponsIIIChance to restore food while killing mobs.
PvETypes: KILL_MOB
ExplosiveBowVChance for arrows to explode.
PvP + PvETypes: SHOOT; SHOOT_MOB
Explosive DemiseLeggingsVIIISummon creepers as your guards when near death.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
FamineWeaponsIVA chance to give your opponent the hunger effect.
PvPTypes: ATTACK
FeatherweightSwords, AxesIIIChance to get a burst of haste.
PvP + PvETypes: ATTACK; ATTACK_MOB
FrenzyCrossbowVChance for arrows to explode.
PvP + PvETypes: SHOOT; SHOOT_MOB
HunterBow, Crossbow, TridentIVIncreases damage dealt to Passive Mobs.
PvETypes: SHOOT_MOB
MoltenArmorIVChance of setting your attacker ablaze.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
PerishBow, Crossbow, TridentVA chance to give the wither effect.
PvP + PvETypes: SHOOT; SHOOT_MOB
RavenousSwords, AxesIVChance to regain hunger while fighting.
PvP + PvETypes: ATTACK; ATTACK_MOB
ReflectArmorVAbsorb enemy damage and reflect it back.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
ReplanterHoesIReplants crops when you break them.
Utility / PassiveTypes: MINING
SlayerSwords, AxesIVIncreases damage dealt to Passive Mobs.
PvETypes: ATTACK_MOB
SoullessBow, Crossbow, TridentIVIncreases damage dealt to Hostile Mobs.
PvETypes: SHOOT_MOB
TelepathyToolsIVAutomatically places blocks broken by tools in your inventory.
Utility / PassiveTypes: MINING
VirusBow, Crossbow, TridentIIIA chance of giving poison effect.
PvP + PvETypes: SHOOT_MOB; SHOOT
WardArmorIVA chance to absorb enemy damage
PvP + PvETypes: DEFENSE; DEFENSE_MOB

Elite Enchantments

43 enchantments
Elite enchantments: equipment, maximum level, description, and applicability
EnchantmentApplies ToMaxDescription & Applicability
AllureSwordsIIIYour attack pulls mobs towards you.
PvETypes: ATTACK_MOB
BlindSwordsIIIA chance of causing blindness when attacking.
PvPTypes: ATTACK
Blunt ForceAxesIVChance to strike with great force.
PvPTypes: ATTACK
BowmasterBow, Crossbow, TridentVMultiplies damage against players who are wielding a Sword at the time they are hit.
PvPTypes: SHOOT
CriticalSwordsIIIIncrease damage done with critical hit.
PvP + PvETypes: ATTACK_MOB; ATTACK
CurseArmorIIChance to give your enemy mining fatigue.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
Ender SlayerWeaponsVIncreases damage dealt to Enderman and Ender dragons.
PvETypes: ATTACK_MOB
ExtinguishLeggingsIIIChance to extinguish yourself when on fire.
PvP + PvETypes: DEFENSE; DEFENSE_MOB; FIRE
Fire HookFishing RodIIIThe hook is on fire.
PvP + PvETypes: HOOK_ENTITY
FrozenArmorIIICan cause slowness to attacker when defending.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
GreatswordSwordVMultiplies damage against players who are wielding a Bow at the time they are hit.
PvPTypes: ATTACK
HookFishing RodIIIGet more exp from fishing.
Utility / PassiveTypes: CATCH_FISH
ImmolateSwords, AxesIIIIncreases damage dealt to Spiders.
PvETypes: ATTACK_MOB
ImpactTridentIVChance to double dealt damage.
PvP + PvETypes: SHOOT; SHOOT_MOB
InfernalSwords, AxesIIIExplosive fire effect.
PvP + PvETypes: ATTACK; ATTACK_MOB
MagnetSwordsIIIYour attack pulls players towards you.
PvPTypes: ATTACK
MarksmanCrossbowIVIncreases damage dealt with Crossbows.
PvP + PvETypes: SHOOT; SHOOT_MOB
MissileCrossbowVArrows turn into fireballs.
PvP + PvETypes: SHOOT; SHOOT_MOB
MomentumElytraIIIChance to gain speed boost with fireworks.
Utility / PassiveTypes: RIGHT_CLICK
Nether SlayerWeaponsVIncreases damage dealt to nether mobs.
PvETypes: ATTACK_MOB
NightwalkerSwordsIIIFreeze mobs at night.
PvETypes: ATTACK_MOB
ParalyzeSwords, AxesIVGives lightning effect and a chance for slowness and slow swinging.
PvP + PvETypes: ATTACK; ATTACK_MOB
PoisonSwords, AxesIIIA chance of giving poison effect.
PvP + PvETypes: ATTACK; ATTACK_MOB
PoisonedArmorIVChance to give poison to your attacker.
PvP + PvETypes: DEFENSE; DEFENSE_MOB; DEFENSE_PROJECTILE
Poisoned HookFishing RodIIIPoisons the hook.
PvP + PvETypes: HOOK_ENTITY
PoseidonTridentIVIncreases damage dealt with Tridents.
PvP + PvETypes: SHOOT; SHOOT_MOB
ReaperAxeIVA chance to give your opponent the Wither and Blindness effects while dealing damage
PvPTypes: ATTACK
ReforgedWeapons and toolsXProtects weapons and tools durability, items will be take longer to break.
PvE + UtilityTypes: ATTACK_MOB; MINING
ReplenishPickaxesIIIChance to restore food while mining.
Utility / PassiveTypes: MINING
Rocket EscapeBootsIIIBlast off into the air at low HP.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
ShockwaveChestplatesVChance to push back your attacker when your health is low.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
Smoke BombHelmetVIIIWhen you are near death, you will spawn a smoke bomb to distract your enemies.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
SnapFishing RodIIIPull hit entity towards you.
Utility / PassiveTypes: CATCH_FISH
SnareBowsIVChance to slow and fatigue enemies with projectiles.
PvP + PvETypes: SHOOT; SHOOT_MOB
SparkTridentIIILight opponents on fire.
PvP + PvETypes: ATTACK; ATTACK_MOB; SHOOT; SHOOT_MOB
SpringsBootsIIIGives jump boost.
Utility / PassiveTypes: EFFECT_STATIC
SuspendSwordsIIIChance to cause no knockback to mobs.
PvETypes: ATTACK_MOB
TricksterArmorVIIIWhen hit you have a chance to teleport directly behind you opponent.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
Undead RuseBootsXWhen hit you have a chance to spawn zombie hordes to distract and disorient your opponents.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
VampireSwordsIIIA chance to heal you for up to 3hp a few seconds after you strike.
PvP + PvETypes: ATTACK; ATTACK_MOB
Vein MinerPickaxesIIIMine entire vein of ores
Utility / PassiveTypes: MINING
VoodooArmorVIGives a chance to deal weakness.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
WitherArmorVA chance to give the wither effect.
PvP + PvETypes: DEFENSE; DEFENSE_MOB

Ultimate Enchantments

54 enchantments
Ultimate enchantments: equipment, maximum level, description, and applicability
EnchantmentApplies ToMaxDescription & Applicability
AegisBootsIIIChance to gain speed when taking fall damage.
Environment / GeneralTypes: FALL_DAMAGE
AmbitSwords, AxesVIIDamages mobs within a radius\nthat increases with the level of enchant.
PvETypes: ATTACK_MOB
AngelicArmorVHeals when damaged.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
ArcherBowIVIncreases damage dealt with bows.
PvP + PvETypes: SHOOT; SHOOT_MOB
Arrow BreakAxeVIChance for arrows to bounce off you\nwhile holding item with this enchant.
PvPTypes: DEFENSE_PROJECTILE
Arrow DeflectArmorIVChance to prevent enemy arrow from dealing damage.
PvPTypes: DEFENSE_PROJECTILE
Auto ReelFishing RodIVAutomatically reels in the fishing rod when it gets a bite.
Utility / PassiveTypes: BITE_HOOK
BleedAxesVIMake your opponent bleed.
PvP + PvETypes: ATTACK; ATTACK_MOB
BlockSwordsIIIA chance to negate an attack and deal up to 4 damage back.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
Call to AlliesGoat hornIIICall your allies to your aid if you are in danger.
Utility / PassiveTypes: HORN
Carrot PlanterHoesIIIPlant carrots in a 3×3 area by shift+right-clicking.
Utility / PassiveTypes: RIGHT_CLICK
CleaveAxesVIIDamages players within a radius that increases with the level of enchant.
PvPTypes: ATTACK
ConfuseSwordsIVChance to give nausea effect.
PvPTypes: ATTACK
Creeper ArmorArmorIIIChance to be immune to explosive damage, at higher levels you have a chance to heal.
Environment / GeneralTypes: EXPLOSION
DiminishAxesIChance to give your enemy mining fatigue.
PvP + PvETypes: ATTACK; ATTACK_MOB
DisappearArmorIVChance to become invisible when low on health.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
DisintegrateSwordsIVChance to deal extra durability damage to all enemy armor with every attack.
PvPTypes: ATTACK
DistanceWeaponsIVChance to distance yourself from your enemies and gain regeneration.
PvPTypes: ATTACK
DodgeArmorVChance to dodge physical enemy, chance increases when sneaking.
PvPTypes: DEFENSE
EndmasterSwordsIIIDouble damage to mobs in End.
PvETypes: ATTACK_MOB
ExaltedSwordsIVA chance of removing bad potion effects.
PvPTypes: ATTACK
FuddleSwordsIIIDisorganize opponent's hotbar.
PvPTypes: ATTACK
GuardiansArmorXA chance to spawn iron golems to assist you and watch over you.
PvPTypes: DEFENSE
HarvestHoesIXChance to harvest in 3×3 area.
Utility / PassiveTypes: MINING
HeavyArmorVDecreases damage from enemy bows by 2% per level.
PvPTypes: DEFENSE; DEFENSE_PROJECTILE
HellfireBowVArrows turn into fireballs.
PvP + PvETypes: SHOOT; SHOOT_MOB
Ice AspectSwordsIIIA chance of causing the slowness effect on your enemy.
PvP + PvETypes: ATTACK; ATTACK_MOB
ImmolationSwordsIIISet all mobs in radius on fire.
PvETypes: ATTACK_MOB
ImplantsHelmetsIIIChance to restore food every few seconds.
Utility / PassiveTypes: REPEATING
InterruptSwordsIIChance to give your enemy mining fatigue.
PvP + PvETypes: ATTACK; ATTACK_MOB
Jelly LegsBootsIIIChance to negate fall damage.
Environment / GeneralTypes: FALL_DAMAGE
LongbowBowIVGreatly increases damage dealt to enemy players that have a bow in their hands.
PvPTypes: SHOOT
LuckyFishing RodIIIChance to increase luck while fishing.
Utility / PassiveTypes: RIGHT_CLICK
NetherlingSwordsIIIDouble damage to mobs in Nether.
PvETypes: ATTACK_MOB
Night OwlSwordsIIIDeal more damage to mobs at night.
PvETypes: ATTACK_MOB
ObsidianshieldArmorIGives permanent fire resistance.
Utility / PassiveTypes: EFFECT_STATIC
PermafrostSwordsVChance slow and bleed opponents.
PvP + PvETypes: ATTACK; ATTACK_MOB
PiercingBowsVInflicts more damage.
PvP + PvETypes: SHOOT; SHOOT_MOB
PlanterHoesIIIPlant seeds in a 3×3 area by shift+right-clicking.
Utility / PassiveTypes: RIGHT_CLICK
PlummetBootsIIIDeal damage to nearby mobs when taking fall damage.
Environment / GeneralTypes: FALL_DAMAGE
Potato PlanterHoesIIIPlant potatoes in a 3×3 area by shift+right-clicking.
Utility / PassiveTypes: RIGHT_CLICK
RagdollArmorIVChance to be pushed back when getting hit.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
ReinforcedElytraIVReduces damage dealt to you.
PvP + PvETypes: DEFENSE; DEFENSE_MOB; DEFENSE_PROJECTILE
SafeguardArmorIIChance to gain Damage Resistance when defending.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
Sharpness HookFishing RodIXDeal damage with the hook.
PvP + PvETypes: HOOK_ENTITY
ShatterAxesIVChance to deal extra durability damage to all enemy armor with every attack.
PvPTypes: ATTACK
SniperBowVHeadshots with bows deal double damage.
PvP + PvETypes: SHOOT; SHOOT_MOB
SpiritsArmorXChance to spawn guard blazes.
PvPTypes: DEFENSE
StrikerBowIIIRain arrows over opponent.
PvP + PvETypes: SHOOT; SHOOT_MOB
SwordsmanArmorVChance to reduces incoming damage while wielding a sword by up to 22% at max level.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
TankArmorIVChance to decreases damage from enemy axes by 2% per level.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
TimberAxesIIIChance to break a tree in one hit
Utility / PassiveTypes: MINING
TrenchPickaxes, ShovelsIXChance to break in 3×3 area.
Utility / PassiveTypes: MINING
TunnelPickaxes, ShovelsIXChance to dig tunnels and staircases in the direction you're facing.
Utility / PassiveTypes: MINING

Legendary Enchantments

37 enchantments
Legendary enchantments: equipment, maximum level, description, and applicability
EnchantmentApplies ToMaxDescription & Applicability
AbidingWeaponsIWeapons with this enchant become unbreakable
PvP + PvETypes: ATTACK; ATTACK_MOB; SHOOT; SHOOT_MOB
AquaBootsIVDeal double damage while in water.
PvP + PvETypes: ATTACK; ATTACK_MOB
ArmoredArmorIVDecreases damage from enemy\nswords by 2% per level.
PvPTypes: DEFENSE
BaitFishing RodIIIChance to receive double fishing drops.
Utility / PassiveTypes: CATCH_FISH
BarbarianAxesIVChance to inflicts more axe damage.
PvP + PvETypes: ATTACK; ATTACK_MOB
BeastslayerSwords, AxesIVIncreases damage dealt to Hostile Mobs.
PvETypes: ATTACK_MOB
BlacksmithAxeVRepair your weapon in exchange for dealing less damage.
PvP + PvETypes: ATTACK; ATTACK_MOB
ChaosTridentVDeal weakness and wither effects.
PvP + PvETypes: SHOOT; SHOOT_MOB
ChunkyChestplatesVIChance to receive less damage.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
ConvulseBootsVIChance to throw your attackers into the air.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
DeadshotTridentVHeadshots with tridents deal double damage.
PvP + PvETypes: SHOOT; SHOOT_MOB
DerangedSwordsIIIStrike lightning at nearby players.
PvPTypes: ATTACK
DisarmorSwordVIIIChance of unequipping random armor piece from your opponent.
PvPTypes: ATTACK
DivertArmorVChance of poisoning opponent and gaining regeneration.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
Double StrikeSwordsIIIA chance to strike twice.
PvP + PvETypes: ATTACK; ATTACK_MOB
FumbleChestplateIIIChance to explode enemy when hit by their arrows.
PvPTypes: DEFENSE_PROJECTILE
GearsBootsIIIAdded speed when equipped.
Utility / PassiveTypes: EFFECT_STATIC
HardenedArmorIIIChance to recover durability when damaged by players.
PvPTypes: DEFENSE
InflameAxesIIISet all players in radius on fire.
PvPTypes: ATTACK
InquisitiveSwordsIVChance to increase EXP drops from mobs.
PvETypes: KILL_MOB
JudgementElytraVChance of poisoning opponent and gaining regeneration.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
Kill AuraSwordsVChance to kill multiple monsters in radius.
PvETypes: ATTACK_MOB
LaunchSwordsIIILaunch yourself by right-clicking.
Utility / PassiveTypes: RIGHT_CLICK
Lava WalkerBootsIWalk on Lava.
Utility / PassiveTypes: EFFECT_STATIC
LifestealSwordsVA chance to steal health when attacking.
PvP + PvETypes: ATTACK; ATTACK_MOB
LucidArmorIIIChance to cure blindness and gain night vision when hit.
PvP + PvETypes: DEFENSE; DEFENSE_MOB
OverloadArmorIIIUnlocks additional hearts.
Utility / PassiveTypes: EFFECT_STATIC
PatchArmorIIIChance to recover durability when damaged by mobs.
PvETypes: DEFENSE_MOB
ReboundWeaponsIIIGain some health back after kills.
PvP + PvETypes: KILL_PLAYER; KILL_MOB
SlingshotElytraIIIBoost yourself into flight by right-clicking.
Utility / PassiveTypes: RIGHT_CLICK
StrifeTridentIIIIncreases Trident melee damage.
PvP + PvETypes: ATTACK; ATTACK_MOB
ThunderlordWeaponsIIIStrike monsters with lightning every 3 consecutive hits.
PvETypes: ATTACK_MOB
TurmoilArmorIIIChance to prevent opponents guards from spawning.
PvPTypes: DEFENSE
TwingeTridentIVMake your enemy bleed, if hit using melee attack.
PvPTypes: ATTACK
UnholyArmorVDefend with weakness and wither effects.
PvPTypes: DEFENSE
Water WalkerBootsIWalk on Water.
Utility / PassiveTypes: EFFECT_STATIC
WingsBootsIAllows flying when worn.
Utility / PassiveTypes: EFFECT_STATIC